Run a weekly outing
The classic big-group game — everyone signs up with a link, you deal balanced foursomes by handicap, set tee times, and every group scores itself. Two net best balls, skins on the side, and each player can still run their own money games across the whole field.
- 1
Send out one signup link
Create a “Who’s in?” game and drop the link in the group text or email. Everyone taps “I’m in” and adds their handicap index — no app, no account needed. The whole list is visible to everybody, so the trash talk starts early.
- 2
Pick the game
When the field is set, start the round and choose the format — “2 Net Best Balls” is the classic outing game (teams of four, best two net scores count on every hole). Best ball, scramble, or a Stableford quota game work the same way.
- 3
Make teams with one tap
Turn on groups and hit “Snake draft by handicap” — the field sorts A to D and deals into balanced foursomes, like a draft board. Prefer the member-guest classic? “A/B draw” builds balanced pools and draws teams from a hat. Pure chaos? “Random” shuffles. The deal is never final: tap a group’s + Add and tap players to pull them in, or just drag a name between cards.
- 4
Build the tee sheet
Set the first tee time and the interval (“8:00, every 10 minutes”) and the sheet fills itself. The order is yours — shuffle it, move any group up or down, open a gap when the starter blocks a slot, or tap any time and type over it. Team 3 can absolutely go off first.
- 5
Hand out the scorecards
Every group gets its own scoring link and code — send each foursome theirs and one person per group enters scores from their phone. No accounts needed, and every card feeds the same live leaderboard.
- 6
Let the side action fly
The team event is only the beginning: anyone in the field can stack their own bets on the same scores — a $10 match against a buddy three groups back, skins inside your foursome, birdies across the whole field. One set of scores, everybody’s games, and every dollar settles itself at the end.